

Use this technique near an opponent to throw him, be it from the ground or even while airborne. Timing is crucial and mastery of this skill will definitely improve your game! In air, push (fall back) or (fall forward) against air attacksĪ new feature to the game, parrying allows you to deflect an opponent's attacks without taking any form of damage and earns you a TECH-HIT. Push against standing and jumping attacks Certain attacks like special throws are unblockable, however. Blocked physical blows give no damage but special attacks inflict block damage. When you defend from an opponent's attack, damage is done to the mimimum.

Hold against standing and jumping attacks It's excellent for jumping out of corners! Quickly This maneuver allows the character to jump higher and move while airborne. Quickly or Each character can dash left or right on the ground with a burst of speed, allowing you to approach enemies offensively or jump away much more quickly depending on the situation! Beware that your character is exteremely vulnerable to attack during the taunt. This gains him some Super Art energy as well as a temporary boost to his attack or defense for a limited time. NOTE : Assume that all moves are done for a character facing right.Įach character can perform a taunt to insult his opponent. STREET FIGHTER 3 THIRD STRIKE || CONTROLS
